Hybrid Spaces
Hybrid Spaces was an Augmented Reality exhibition in an abandoned cantine. With a team of eight people with backgrounds in computer science, architecture and design, we built a multisensory parkour that challenged the perception of reality.
Personally, I had to two major tasks in this project. First, I had to build a system that would allow users to transition between different Unity scenes without breaking the illusion of Augmented Reality. The second task was to build the backend for a booking system for tickets to the exhibition.